shared memory

Michael Paul Hunter bagpiper at oxy.edu
Tue Jan 31 13:48:41 AEST 1989


I am currently writing a multi-user game on a Prime under Primix.  I am going
to be using a shared segment (a fixed location "array").  I am interested how
similar things are done on real machines so that I can code my game in a way
that will be most portable.

				     Mike

ps. please reply to me directly if at all possible...
    (particularly in comp.unix.questions as I don't read that group...)

Michael Hunter	       UUCP  : ....{rutgers, ames}!cit-vax!oxy!bagpiper
Box 241 	       ARPA  : bagpiper at oxy.edu
Occidental College
Los Angeles, CA 90041	 I also hack for MicroCosm, Inc.



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