conquer - patches enclosed

Adam Bryant adb at bucsb.UUCP
Sun Mar 20 09:35:07 AEST 1988


In article <636 at pyuxe.UUCP> pngaud at pyuxe.UUCP (William L Boutin) writes:
>Even with all three patches applied, I still get files created
>which are not accessed.  My player limit is 28.  I get messages
>28, 29, and 30 created, stating information pertinent to the only
>player country (18).  I get a message to the news board stating
>A attacks B when, in reality, B attacked A.
>What's wrong?

     The files for messages28 through 30 are created by the computer
for the nomads, barbarians and pirates.  For some reason the battle
messages for battles between barbarians (etc) and players are sent
to barbarians(etc) and not players.
     I will post a fix for this whenever I find it.
     The second problem is because he simply reversed the tests when
printing out that result line.
     Just 'grep "attacker" update.c' to find out exactly where.

     I have also made number other fixes to the game, including
the implementation of a few of the random events, erupting volcanoes
and a few fixs to makeworld.c to vary the number of lizards and
mountains based on the size of the world.  (One major bug that I 
found is that dervish power doesn't generate food.   In update.c
on a magic(country,DERVISH), it should read "sctptr->owner" instead
or "country")

     I have tried to contact Ed Barlow, with no result or reply.
     I would post patches, but I no longer have the original code
to compare with.

     Followups have been redirected to comp.sources.games.bugs. 

adam bryant-- 
    Adam Bryant                     ||  ARPANET: adb at bucsb.bu.edu 
    91 Bay State Rd                 ||  BITNET: adb at buenga engb0du at bostonu
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