Dave Betz' XLISP 1.2 (The Real Thing) Part 3/5

John Woods jfw at mit-eddie.UUCP
Sun Feb 3 07:54:59 AEST 1985


Replace this line with your message
Ok, I will:

This is the third of five parts in my posting of Dave Betz' XLISP 1.2.

echo extract with sh, not csh
echo x XLISP.MEM
cat > XLISP.MEM << '!Funky!Stuff!'





          XLISP: An Experimental Object Oriented Language

                            Version 1.2

                          October 11, 1984


                                 by
                             David Betz
                         114 Davenport Ave.
                       Manchester, NH  03103

                       (603) 625-4691 (home)


    XLISP: An Experimental Object Oriented Language                 Page 2
    TABLE OF CONTENTS


            1.0     INTRODUCTION . . . . . . . . . . . . . . . . . . . . 3
            2.0     A NOTE FROM THE AUTHOR . . . . . . . . . . . . . . . 4
            3.0     XLISP COMMAND LOOP . . . . . . . . . . . . . . . . . 5
            4.0     DATA TYPES . . . . . . . . . . . . . . . . . . . . . 6
            5.0     THE EVALUATOR  . . . . . . . . . . . . . . . . . . . 7
            6.0     LEXICAL CONVENTIONS  . . . . . . . . . . . . . . . . 8
            7.0     OBJECTS  . . . . . . . . . . . . . . . . . . . . . . 9
            8.0     SYMBOLS  . . . . . . . . . . . . . . . . . . . . .  12
            9.0     EVALUATION FUNCTIONS . . . . . . . . . . . . . . .  13
            10.0    SYMBOL FUNCTIONS . . . . . . . . . . . . . . . . .  14
            11.0    PROPERTY LIST FUNCTIONS  . . . . . . . . . . . . .  15
            12.0    LIST FUNCTIONS . . . . . . . . . . . . . . . . . .  16
            13.0    DESTRUCTIVE LIST FUNCTIONS . . . . . . . . . . . .  18
            14.0    PREDICATE FUNCTIONS  . . . . . . . . . . . . . . .  19
            15.0    CONTROL FUNCTIONS  . . . . . . . . . . . . . . . .  20
            16.0    ARITHMETIC FUNCTIONS . . . . . . . . . . . . . . .  22
            17.0    BITWISE LOGICAL FUNCTIONS  . . . . . . . . . . . .  23
            18.0    RELATIONAL FUNCTIONS . . . . . . . . . . . . . . .  24
            19.0    STRING FUNCTIONS . . . . . . . . . . . . . . . . .  25
            20.0    INPUT/OUTPUT FUNCTIONS . . . . . . . . . . . . . .  26
            21.0    FILE I/O FUNCTIONS . . . . . . . . . . . . . . . .  27
            22.0    SYSTEM FUNCTIONS . . . . . . . . . . . . . . . . .  28


    XLISP: An Experimental Object Oriented Language                 Page 3
    INTRODUCTION


    1.0  INTRODUCTION

    XLISP is an experimental programming language combining some
    of  the  features  of LISP with an object oriented extension
    capability.  It was  implemented  to  allow  experimentation
    with  object oriented programming on small computers.  There
    are currently implementations running on  the  PDP-11  under
    RSX-11,  RT-11, and UNIX V7, on the VAX-11 under VAX/VMS and
    Berkeley VAX/UNIX, on the Z-80 under CP/M-80, on  the  Z8000
    under UNIX V7, and on the 8088/8086 under CP/M-86 or MS-DOS.
    A version is currently being developed for the  68000  under
    CP/M-68K.   It  is  completely  written  in  the programming
    language 'C'  and  is  easily  extended  with  user  written
    built-in  functions  and classes.  It is available in source
    form free of charge to  non-commercial  users.   Prospective
    commercial users should contact the author for permission to
    use XLISP.

    Many traditional LISP functions are built  into  XLISP.   In
    addition,  XLISP defines the objects 'Object' and 'Class' as
    primitives.   'Object'  is  the  only  class  that  has   no
    superclass  and  hence  is  the  root of the class heirarchy
    tree.  'Class'  is  the  class  of  which  all  classes  are
    instances  (it  is  the  only  object that is an instance of
    itself).

    This document is intended  to  be  a  brief  description  of
    XLISP.    It   assumes  some  knowledge  of  LISP  and  some
    understanding   of   the   concepts   of   object   oriented
    programming.

    Version 1.2 of XLISP differs from  version  1.1  in  several
    ways.   It  supports  many  more Lisp functions.  Also, many
    version 1.1  functions  have  been  renamed  and/or  changed
    slightly  to follow traditional Lisp usage.  One of the most
    frequently reported problems in version  1.1  resulted  from
    many  functions being named after their equivilent functions
    in the C language.  This turned  out  to  be  confusing  for
    people who were trying to learn XLISP using traditional LISP
    texts as references.  Version 1.2 renames these functions to
    be compatible with more traditional dialects of LISP.

    A recommended text for learning LISP programming is the book
    "LISP"  by Winston and Horn and published by Addison Wesley.
    The first edition of this book is based on MacLisp  and  the
    second  edition  is based on Common Lisp.  Future version of
    XLISP will migrate towards compatiblility with Common Lisp.


    XLISP: An Experimental Object Oriented Language                 Page 4
    A NOTE FROM THE AUTHOR


    2.0  A NOTE FROM THE AUTHOR

    If you have any problems with XLISP, feel free to contact me
    for  help  or  advice.   Please remember that since XLISP is
    available in source form in  a  high  level  language,  many
    users  have  been  making versions available on a variety of
    machines.  If you call to report a problem with  a  specific
    version,  I may not be able to help you if that version runs
    on a machine to which I don't have access.

    If you find a bug  in  XLISP,  first  try  to  fix  the  bug
    yourself  using  the  source  code  provided.   If  you  are
    successful in fixing the bug, send the bug report along with
    the  fix to me.  If you don't have access to a C compiler or
    are unable to fix a bug, please send the bug  report  to  me
    and I'll try to fix it.

    Any suggestions for improvements  will  be  welcomed.   Feel
    free  to  extend  the  language  in  whatever way suits your
    needs.  However, PLEASE DO  NOT  RELEASE  ENHANCED  VERSIONS
    WITHOUT  CHECKING  WITH  ME  FIRST!!  I would like to be the
    clearing house for new features added to XLISP.  If you want
    to  add  features for your own personal use, go ahead.  But,
    if you want to distribute your enhanced version, contact  me
    first.  Please remember that the goal of XLISP is to provide
    a language to learn and  experiment  with  LISP  and  object
    oriented programming on small computers.  Version 1.2 barely
    fits on a 64K Z-80 running CP/M-80.


    XLISP: An Experimental Object Oriented Language                 Page 5
    XLISP COMMAND LOOP


    3.0  XLISP COMMAND LOOP

    When XLISP is started, it first  tries  to  load  "init.lsp"
    from  the  default directory.  It then loads any files named
    as parameters on the command line (after appending ".lsp" to
    their names).  It then issues the following prompt:

    >

    This indicates that XLISP is waiting for an expression to be
    typed.   When  an  incomplete expression has been typed (one
    where the left and right parens don't match)  XLISP  changes
    its prompt to:

    n>

    where n is an integer indicating how  many  levels  of  left
    parens remain unclosed.

    When a complete expression has been entered, XLISP  attempts
    to  evaluate  that  expression.  If the expression evaluates
    successfully, XLISP prints the result of the evaluation  and
    then  returns  to  the  initial  prompt  waiting for another
    expression to be typed.

    Input can be aborted at any time by typing the CONTROL-G key
    (it may be necessary to follow CONTROL-G by return).


    XLISP: An Experimental Object Oriented Language                 Page 6
    DATA TYPES


    4.0  DATA TYPES

    There are several different data types  available  to  XLISP
    programmers.


          o  lists

          o  symbols

          o  strings

          o  integers

          o  objects

          o  file pointers

          o  subrs/fsubrs (built-in functions)

    Another data type is the stream.  A stream is  a  list  node
    whose car points to the head of a list of integers and whose
    cdr points to the last list node  of  the  list.   An  empty
    stream  is  a  list node whose car and cdr are nil.  Each of
    the integers in the list represent characters in the stream.
    When  a  character  is read from a stream, the first integer
    from the head of the list is removed and returned.   When  a
    character  is  written to a stream, the integer representing
    the character code of the character is appended to  the  end
    of  the  list.   When  a function indicates that it takes an
    input source as a parameter, this parameter can either be an
    input  file pointer or a stream.  Similarly, when a function
    indicates that it takes an output sink as a parameter,  this
    parameter can either be an output file pointer or a stream.


    XLISP: An Experimental Object Oriented Language                 Page 7
    THE EVALUATOR


    5.0  THE EVALUATOR

    The process of evaluation in XLISP:

          o  Integers,  strings,  objects,  file  pointers,  and
             subrs evaluate to themselves

          o  Symbols evaluate to the value associated with their
             current binding

          o  Lists are evaluated by evaluating the first element
             of the list

              o  If it evaluates to a subr, the  remaining  list
                 elements  are  evaluated and the subr is called
                 with these evaluated expressions as arguments.

              o  If it evaluates  to  an  fsubr,  the  fsubr  is
                 called  using  the  remaining  list elements as
                 arguments  (they  are  evaluated  by  the  subr
                 itself if necessary)

              o  If it evaluates to a list and the  car  of  the
                 list  is  'lambda', the remaining list elements
                 are evaluated and the resulting expressions are
                 bound  to  the  formal  arguments of the lambda
                 expression.   The  body  of  the  function   is
                 executed within this new binding environment.

              o  If it evaluates to a list and the  car  of  the
                 list  is 'nlambda', the remaining list elements
                 are  bound  to  the  formal  arguments  of  the
                 nlambda  expression.   The body of the function
                 is   executed   within   this    new    binding
                 environment.

              o  If it evaluates to an object, the  second  list
                 element  is  evaluated  and  used  as a message
                 selector.  The message formed by combining  the
                 selector  with the values of the remaining list
                 elements is sent to the object.




    XLISP: An Experimental Object Oriented Language                 Page 8
    LEXICAL CONVENTIONS


    6.0  LEXICAL CONVENTIONS

    The following conventions are followed when  entering  XLISP
    programs:

    Comments in XLISP code begin with a semi-colon character and
    continue to the end of the line.

    Symbol names  in  XLISP  can  consist  of  any  sequence  of
    non-blank printable characters except the following:

            ( ) . ' " ;

    Upper and lower case characters are distinct.   The  symbols
    'CAR' and 'car' are not the same.  The names of all built-in
    functions are in lower case.   The  names  of  all  built-in
    objects  are  lower  case  with  an initial capital.  Symbol
    names must not begin with a digit.

    Integer literals consist of a sequence of digits  optionally
    beginning with a '+' or '-'.  The range of values an integer
    can represent is limited by the size of a  C  'int'  on  the
    machine that XLISP is running on.

    Literal strings are sequences of  characters  surrounded  by
    double  quotes.   Within quoted strings the '\' character is
    used to allow non-printable characters to be included.   The
    codes recognized are:

            \\      means the character '\'
            \n      means newline
            \t      means tab
            \r      means return
            \e      means escape
            \nnn    means the character whose octal code is nnn

    The single quote character can be used as a shorthand for  a
    call on the function 'quote':

                            'foo
    is equivalent to:
                            (quote foo)


    XLISP: An Experimental Object Oriented Language                 Page 9
    OBJECTS


    7.0  OBJECTS

    Definitions:

          o  selector - a symbol used to select  an  appropriate
             method

          o  message - a selector and a list of actual arguments

          o  method - the code that implements a message

    Since XLISP was  created  to  provide  a  simple  basis  for
    experimenting  with  object oriented programming, one of the
    primitive data types included was 'object'.   In  XLISP,  an
    object  consists of a data structure containing a pointer to
    the object's class as well as a list containing  the  values
    of the object's instance variables.

    Officially, there is no way to see inside an object (look at
    the  values  of  its  instance  variables).  The only way to
    communicate with an object is by sending it a message.  When
    the  XLISP  evaluator  evaluates  a  list the value of whose
    first element is an object, it interprets the value  of  the
    second  element  of the list (which must be a symbol) as the
    message selector.  The evaluator determines the class of the
    receiving object and attempts to find a method corresponding
    to the message selector in the set of messages  defined  for
    that  class.   If  the  message is not found in the object's
    class and the class has a super-class, the search  continues
    by  looking  at  the  messages  defined for the super-class.
    This process continues from  one  super-class  to  the  next
    until  a  method  for the message is found.  If no method is
    found, an error occurs.

    When a method is found, the evaluator  binds  the  receiving
    object  to  the  symbol 'self', binds the class in which the
    method was found to the symbol 'msgclass', and evaluates the
    method  using the remaining elements of the original list as
    arguments  to  the  method.   These  arguments  are   always
    evaluated prior to being bound to their corresponding formal
    arguments.  The result of evaluating the method becomes  the
    result of the expression.


    XLISP: An Experimental Object Oriented Language                Page 10
    OBJECTS


    Classes:

    Object  THE TOP OF THE CLASS HEIRARCHY

        Messages:

            show    SHOW AN OBJECT'S INSTANCE VARIABLES
                returns     the object

            class   RETURN THE CLASS OF AN OBJECT
                returns     the class of the object

            isnew   THE DEFAULT OBJECT INITIALIZATION ROUTINE
                returns     the object

            sendsuper <sel> [<args>...] SEND SUPERCLASS A MESSAGE
                <sel>       the message selector
                <args>      the message arguments
                returns     the result of sending the message


    XLISP: An Experimental Object Oriented Language                Page 11
    OBJECTS


    Class   THE CLASS OF ALL OBJECT CLASSES (including itself)

        Messages:

            new     CREATE A NEW INSTANCE OF A CLASS
                returns     the new class object

            isnew [<scls>]  INITIALIZE A NEW CLASS
                <scls>      the superclass
                returns     the new class object

            answer <msg> <fargs> <code>     ADD A MESSAGE TO A CLASS
                <msg>       the message symbol
                <fargs>     the formal argument list
                              this list is of the form:
                                (<farg>... [&rest <rarg>] [&aux <aux>...])
                              where
                                <farg>      a formal argument
                                <rarg>      bound to the rest of the arguments
                                <aux>       a auxiliary variable
                <code>      a list of executable expressions
                returns     the object

            ivars <vars>    DEFINE THE LIST OF INSTANCE VARIABLES
                <vars>      the list of instance variable symbols
                returns     the object

            cvars <vars>    DEFINE THE LIST OF CLASS VARIABLES
                <vars>      the list of class variable symbols
                returns     the object


    When a new instance of a class is  created  by  sending  the
    message  'new'  to  an  existing  class, the message 'isnew'
    followed by whatever parameters were  passed  to  the  'new'
    message is sent to the newly created object.

    When a new class is created by sending the 'new' message  to
    the  object  'Class', an optional parameter may be specified
    indicating  the  superclass  of  the  new  class.   If  this
    parameter  is  omitted,  the new class will be a subclass of
    'Object'.  A class inherits all  instance  variables,  class
    variables, and methods from its super-class.


    XLISP: An Experimental Object Oriented Language                Page 12
    SYMBOLS


    8.0  SYMBOLS


          o  self  -  the  current  object  (within  a   message
             context)

          o  msgclass - the class in which  the  current  method
             was found

          o  *oblist* - the object list

          o  *standard-input* - the standard input file

          o  *standard-output* - the standard output file

          o  *tracenable* - flag controlling trace back printout
             on errors

          o  *unbound* - indicator for unbound symbols



    XLISP: An Experimental Object Oriented Language                Page 13
    EVALUATION FUNCTIONS


    9.0  EVALUATION FUNCTIONS

    (eval <expr>)  EVALUATE AN XLISP EXPRESSION
        <expr>      the expression to be evaluated
        returns     the result of evaluating the expression

    (apply <fun> <args>)  APPLY A FUNCTION TO A LIST OF ARGUMENTS
        <fun>       the function to apply (or function symbol)
        <args>      the argument list
        returns     the result of applying the function to the argument list

    (funcall <fun> <arg>...)  CALL A FUNCTION WITH ARGUMENTS
        <fun>       the function to call (or function symbol)
        <arg>       arguments to pass to the function
        returns     the result of calling the function with the arguments

    (quote <expr>)  RETURN AN EXPRESSION UNEVALUATED
        <expr>      the expression to be quoted (quoted)
        returns     <expr> unevaluated


    XLISP: An Experimental Object Oriented Language                Page 14
    SYMBOL FUNCTIONS


    10.0  SYMBOL FUNCTIONS

    (set <sym> <expr>)  SET THE VALUE OF A SYMBOL
        <sym>       the symbol being set
        <expr>      the new value
        returns     the new value

    (setq <sym> <expr>)  SET THE VALUE OF A SYMBOL
        <sym>       the symbol being set (quoted)
        <expr>      the new value
        returns     the new value

    (defun <sym> <fargs> <expr>...)  DEFINE A FUNCTION WITH EVALUATED ARGS
    (ndefun <sym> <fargs> <expr>...)  DEFINE A FUNCTION WITH UNEVALUATED ARGS
        <sym>       symbol being defined (quoted)
        <fargs>     list of formal arguments (quoted)
                      this list is of the form:
                        (<farg>... [&rest <rarg>] [&aux <aux>...])
                      where
                        <farg>      is a formal argument
                        <rarg>      bound to the rest of the arguments
                        <aux>       is an auxiliary variable
        <expr>      expressions constituting the body of the
                    function (quoted)
        returns     the function symbol

    (gensym <tag>)  GENERATE A SYMBOL
        <tag>       symbol/string/number
        returns     the new symbol

    (intern <sym>)  INTERN A SYMBOL ON THE OBLIST
        <sym>       the symbol
        returns     the interned symbol

    (symbol-name <sym>)  GET THE PRINT NAME OF A SYMBOL
        <sym>       the symbol
        returns     the symbol's print name

    (symbol-plist <sym>)  GET THE PROPERTY LIST OF A SYMBOL
        <sym>       the symbol
        returns     the symbol's property list


    XLISP: An Experimental Object Oriented Language                Page 15
    PROPERTY LIST FUNCTIONS


    11.0  PROPERTY LIST FUNCTIONS

    (get <sym> <prop>)  GET THE VALUE OF A PROPERTY
        <sym>       the symbol
        <prop>      the property symbol
        returns     the property value or nil

    (putprop <sym> <value> <prop>)  PUT A PROPERTY ONTO A PROPERTY LIST
        <sym>       the symbol
        <value>     the property value
        <prop>      the property symbol
        returns     the value

    (remprop <prop> <sym>)  REMOVE A PROPERTY
        <sym>       the symbol
        <prop>      the property symbol
        returns     nil


    XLISP: An Experimental Object Oriented Language                Page 16
    LIST FUNCTIONS


    12.0  LIST FUNCTIONS

    (car <expr>)  RETURN THE CAR OF A LIST NODE
        <expr>      the list node
        returns     the car of the list node

    (cdr <expr>)  RETURN THE CDR OF A LIST NODE
        <expr>      the list node
        returns     the cdr of the list node

    (caar <expr>) == (car (car <expr>))
    (cadr <expr>) == (car (cdr <expr>))
    (cdar <expr>) == (cdr (car <expr>))
    (cddr <expr>) == (cdr (cdr <expr>))

    (cons <expr1> <expr2>)  CONSTRUCT A NEW LIST NODE
        <expr1>     the car of the new list node
        <expr2>     the cdr of the new list node
        returns     the new list node

    (list <expr>...)  CREATE A LIST OF VALUES
        <expr>      expressions to be combined into a list
        returns     the new list

    (append <expr>...)  APPEND LISTS
        <expr>      lists whose elements are to be appended
        returns     the new list

    (reverse <expr>)  REVERSE A LIST
        <expr>      the list to reverse
        returns     a new list in the reverse order

    (last <list>)  RETURN THE LAST LIST NODE OF A LIST
        <list>      the list
        returns     the last list node in the list

    (member <expr> <list>)  FIND AN EXPRESSION IN A LIST
        <expr>      the expression to find (equal test)
        <list>      the list to search
        returns     the remainder of the list starting with the expression

    (memq <expr> <list>)  FIND AN EXPRESSION IN A LIST
        <expr>      the expression to find (eq test)
        <list>      the list to find it in
        returns     the remainder of the list starting with the expression


    XLISP: An Experimental Object Oriented Language                Page 17
    LIST FUNCTIONS


    (assoc <expr> <alist>)  FIND AN EXPRESSION IN AN ASSOCIATION LIST
        <expr>      the expression to find (equal test)
        <alist>     the association list
        returns     the alist entry or nil

    (assq <expr> <alist>)  FIND AN EXPRESSION IN AN ASSOCIATION LIST
        <expr>      the expression to find (eq test)
        <alist>     the association list
        returns     the alist entry or nil

    (length <expr>)  FIND THE LENGTH OF A LIST
        <expr>      the list
        returns     the length of the list

    (nth <n> <list>)  RETURN THE NTH ELEMENT OF A LIST
        <n>         the number of the element to return (zero origin)
        <list>      the list
        returns     the nth element or nil if the list isn't that long

    (nthcdr <n> <list>)  RETURN THE NTH CDR OF A LIST
        <n>         the number of the element to return (zero origin)
        <list>      the list
        returns     the nth cdr or nil if the list isn't that long

    (mapcar <fcn> <list1>...<listn>)  APPLY FUNCTION TO SUCCESSIVE CARS
        <fcn>       the function or function name
        <list1..n>  a list for each argument of the function
        returns     the list of values returned by each function invocation

    (maplist <fcn> <list1>...<listn>)  APPLY FUNCTION TO SUCCESSIVE CDRS
        <fcn>       the function or function name
        <list1..n>  a list for each argument of the function
        returns     the list of values returned by each function invocation

    (subst <to> <from> <expr>)  SUBSTITUTE ONE EXPRESSION FOR ANOTHER
        <to>        the new expression
        <from>      the old expression
        <expr>      the expression in which to do the substitutions
        returns     the expression with substitutions

    (sublis <alist> <expr>)  SUBSTITUTE USING AN ASSOCIATION LIST
        <alist>     the association list
        <expr>      the expression in which to do the substitutions
        returns     the expression with substitutions


    XLISP: An Experimental Object Oriented Language                Page 18
    DESTRUCTIVE LIST FUNCTIONS


    13.0  DESTRUCTIVE LIST FUNCTIONS

    (rplaca <list> <expr>)  REPLACE THE CAR OF A LIST NODE
        <list>      the list node
        <expr>      the new value for the car of the list node
        returns     the list node after updating the car

    (rplacd <list> <expr>)  REPLACE THE CDR OF A LIST NODE
        <list>      the list node
        <expr>      the new value for the cdr of the list node
        returns     the list node after updating the cdr

    (nconc <list>...)  DESTRUCTIVELY CONCATENATE LISTS
        <list>      lists to concatenate
        returns     the result of concatenating the lists

    (delete <expr> <list>)  DELETE OCCURANCES OF AN EXPRESSION FROM A LIST
        <expr>      the expression to delete (equal test)
        <list>      the list
        returns     the list with the matching expressions deleted

    (delq <expr> <list>)  DELETE OCCURANCES OF AN EXPRESSION FROM A LIST
        <expr>      the expression to delete (eq test)
        <list>      the list
        returns     the list with the matching expressions deleted


    XLISP: An Experimental Object Oriented Language                Page 19
    PREDICATE FUNCTIONS


    14.0  PREDICATE FUNCTIONS

    (atom <expr>)  IS THIS AN ATOM?
        <expr>      the expression to check
        returns     t if the value is an atom, nil otherwise

    (symbolp <expr>)  IS THIS A SYMBOL?
        <expr>      the expression to check
        returns     t if the expression is a symbol, nil otherwise

    (numberp <expr>)  IS THIS A NUMBER?
        <expr>      the expression to check
        returns     t if the expression is a symbol, nil otherwise

    (null <expr>)  IS THIS AN EMPTY LIST?
        <expr>      the list to check
        returns     t if the list is empty, nil otherwise

    (not <expr>)  IS THIS FALSE?
        <expr>      the expression to check
        return      t if the expression is nil, nil otherwise

    (listp <expr>)  IS THIS A LIST?
        <expr>      the expression to check
        returns     t if the value is a list node or nil, nil otherwise

    (consp <expr>)  IS THIS A NON-EMPTY LIST?
        <expr>      the expression to check
        returns     t if the value is a list node, nil otherwise

    (boundp <sym>)  IS THIS A BOUND SYMBOL?
        <sym>       the symbol
        returns     t if a value is bound to the symbol, nil otherwise

    (eq <expr1> <expr2>)  ARE THE EXPRESSIONS IDENTICAL?
        <expr1>     the first expression
        <expr2>     the second expression
        returns     t if they are equal, nil otherwise

    (equal <expr1> <expr2>)  ARE THE EXPRESSIONS EQUAL?
        <expr1>     the first expression
        <expr2>     the second expression
        returns     t if they are equal, nil otherwise


    XLISP: An Experimental Object Oriented Language                Page 20
    CONTROL FUNCTIONS


    15.0  CONTROL FUNCTIONS

    (cond <pair>...)  EVALUATE CONDITIONALLY
        <pair>      pair consisting of:
                        (<pred> <expr>...)
                      where
                        <pred>      is a predicate expression
                        <expr>      evaluated if the predicate
                                    is not nil
        returns     the value of the first expression whose predicate
                    is not nil

    (let (<binding>...) <expr>...)  BIND SYMBOLS AND EVALUATE EXPRESSIONS
        <binding>   the variable bindings each of which is either:
                    1)  a symbol (which is initialized to nil)
                    2)  a list whose car is a symbol and whose cadr
                            is an initialization expression
        <expr>...   the expressions to be evaluated with the specified bindings
        returns     the value of the last expression

    (and <expr>...)  THE LOGICAL AND OF A LIST OF EXPRESSIONS
        <expr>...   the expressions to be ANDed
        returns     nil if any expression evaluates to nil,
                    otherwise the value of the last expression
                    (evaluation of expressions stops after the first
                     expression that evaluates to nil)

    (or <expr>...)  THE LOGICAL OR OF A LIST OF EXPRESSIONS
        <expr>...   the expressions to be ORed
        returns     nil if all expressions evaluate to nil,
                    otherwise the value of the first non-nil expression
                    (evaluation of expressions stops after the first
                     expression that does not evaluate to nil)

    (if <texpr> <expr1> [<expr2>])  EXECUTE EXPRESSIONS CONDITIONALLY
        <texpr>     the test expression
        <expr1>     the expression to be evaluated if texpr is non-nil
        <expr2>     the expression to be evaluated if texpr is nil
        returns     the value of the selected expression

    (progn <expr>...)  EXECUTE EXPRESSIONS SEQUENTIALLY
        <expr>...   the expressions to evaluate
        returns     the value of the last expression

    (while <texpr> <expr>...)  ITERATE WHILE AN EXPRESSION IS TRUE
        <texpr>     the test expression evaluated at start of each iteration
        <expr>...   the expressions evaluated as long as <texpr> evaluates to
                    non-nil
        returns     the value of the last expression


    XLISP: An Experimental Object Oriented Language                Page 21
    CONTROL FUNCTIONS


    (repeat <iexpr> <expr>...)  ITERATE USING A REPEAT COUNT
        <iexpr>     the integer expression indicating the repeat count
        <expr>...   the expressions evaluated <iexpr> times
        returns     the value of the last expression


    XLISP: An Experimental Object Oriented Language                Page 22
    ARITHMETIC FUNCTIONS


    16.0  ARITHMETIC FUNCTIONS

    (+ <expr>...)  ADD A LIST OF NUMBERS
        <expr>...   the numbers
        returns     the result of the addition

    (- <expr>...)  SUBTRACT A LIST OF NUMBERS
        <expr>...   the numbers
        returns     the result of the subtraction

    (* <expr>...)  MULTIPLY A LIST OF NUMBERS
        <expr>...   the numbers
        returns     the result of the multiplication

    (/ <expr>...)  DIVIDE A LIST OF NUMBERS
        <expr>...   the numbers
        returns     the result of the division

    (1+ <expr>)  ADD ONE TO A NUMBER
        <expr>      the number
        returns     the number plus one

    (1- <expr>)  SUBTRACT ONE FROM A NUMBER
        <expr>      the number
        returns     the number minus one

    (rem <expr>...)  REMAINDER OF A LIST OF NUMBERS
        <expr>...   the numbers
        returns     the result of the remainder operation

    (minus <expr>)  NEGATE A NUMBER
        <expr>      the number
        returns     the number negated

    (min <expr>...)  THE SMALLEST OF A LIST OF NUMBERS
        <expr>...   the expressions to be checked
        returns     the smallest number in the list

    (max <expr>...)  THE LARGEST OF A LIST OF NUMBERS
        <expr>...   the expressions to be checked
        returns     the largest number in the list

    (abs <expr>)  THE ABSOLUTE VALUE OF A NUMBER
        <expr>      the number
        returns     the absolute value of the number


    XLISP: An Experimental Object Oriented Language                Page 23
    BITWISE LOGICAL FUNCTIONS


    17.0  BITWISE LOGICAL FUNCTIONS

    (bit-and <expr>...)  THE BITWISE AND OF A LIST OF NUMBERS
        <expr>      the numbers
        returns     the result of the and operation

    (bit-ior <expr...)  THE BITWISE INCLUSIVE OR OF A LIST OF NUMBERS
        <expr>      the numbers
        returns     the result of the inclusive or operation

    (bit-xor <expr...)  THE BITWISE EXCLUSIVE OR OF A LIST OF NUMBERS
        <expr>      the numbers
        returns     the result of the exclusive or operation

    (bit-not <expr>)  THE BITWISE NOT OF A NUMBER
        <expr>      the number
        returns     the bitwise inversion of number


    XLISP: An Experimental Object Oriented Language                Page 24
    RELATIONAL FUNCTIONS


    18.0  RELATIONAL FUNCTIONS

    The relational functions can be used to compare integers  or
    strings.   The  functions  '='  and '/=' can also be used to
    compare other types.  The result  of  these  comparisons  is
    computed the same way as for 'eq'.

    (< <e1> <e2>)  TEST FOR LESS THAN
        <e1>        the left operand of the comparison
        <e2>        the right operand of the comparison
        returns     the result of comparing <e1> with <e2>

    (<= <e1> <e2>)  TEST FOR LESS THAN OR EQUAL TO
        <e1>        the left operand of the comparison
        <e2>        the right operand of the comparison
        returns     the result of comparing <e1> with <e2>

    (= <e1> <e2>)  TEST FOR EQUAL TO
        <e1>        the left operand of the comparison
        <e2>        the right operand of the comparison
        returns     the result of comparing <e1> with <e2>

    (/= <e1> <e2>)  TEST FOR NOT EQUAL TO
        <e1>        the left operand of the comparison
        <e2>        the right operand of the comparison
        returns     the result of comparing <e1> with <e2>

    (>= <e1> <e2>)  TEST FOR GREATER THAN OR EQUAL TO
        <e1>        the left operand of the comparison
        <e2>        the right operand of the comparison
        returns     the result of comparing <e1> with <e2>

    (> <e1> <e2>)  TEST FOR GREATER THAN
        <e1>        the left operand of the comparison
        <e2>        the right operand of the comparison
        returns     the result of comparing <e1> with <e2>


    XLISP: An Experimental Object Oriented Language                Page 25
    STRING FUNCTIONS


    19.0  STRING FUNCTIONS

    (strcat <expr>...)  CONCATENATE STRINGS
        <expr>...   the strings to concatenate
        returns     the result of concatenating the strings

    (strlen <expr>)  COMPUTE THE LENGTH OF A STRING
        <expr>      the string
        returns     the length of the string

    (substr <expr> <sexpr> [<lexpr>]) EXTRACT A SUBSTRING
        <expr>      the string
        <sexpr>     the starting position
        <lexpr>     the length (default is rest of string)
        returns     substring starting at <sexpr> for <lexpr>

    (ascii <expr>)  NUMERIC VALUE OF CHARACTER
        <expr>      the string
        returns     the ascii code of the first character

    (chr <expr>)  CHARACTER EQUIVALENT OF ASCII VALUE
        <expr>      the numeric expression
        returns     a one character string whose first character is <expr>

    (atoi <expr>)  CONVERT AN ASCII STRING TO AN INTEGER
        <expr>      the string
        returns     the integer value of the string expression

    (itoa <expr>)  CONVERT AN INTEGER TO AN ASCII STRING
        <expr>      the integer
        returns     the string representation of the integer value


    XLISP: An Experimental Object Oriented Language                Page 26
    INPUT/OUTPUT FUNCTIONS


    20.0  INPUT/OUTPUT FUNCTIONS

    (read [<source>[<eof>]])  READ AN XLISP EXPRESSION
        <source>    the input source (default is standard input)
        <eof>       the value to return on end of file (default is nil)
        returns     the expression read

    (print <expr> [<sink>])  PRINT A LIST OF VALUES ON A NEW LINE
        <expr>      the expressions to be printed
        <sink>      the output sink (default is standard output)
        returns     nil

    (prin1 <expr> [<sink>])  PRINT A LIST OF VALUES
        <expr>      the expressions to be printed
        <sink>      the output sink (default is standard output)
        returns     nil

    (princ <expr> [<sink>])  PRINT A LIST OF VALUES WITHOUT QUOTING
        <expr>      the expressions to be printed
        <sink>      the output sink (default is standard output)
        returns     nil

    (terpri [<sink>])  TERMINATE THE CURRENT PRINT LINE
        <sink>      the output sink (default is standard output)
        returns     nil

    (flatsize <expr>)  LENGTH OF PRINTED REPRESENTATION USING PRIN1
        <expr>      the expression
        returns     the length

    (flatc <expr>)  LENGTH OF PRINTED REPRESENTATION USING PRINC
        <expr>      the expression
        returns     the length

    (explode <expr>)  CHARACTERS IN PRINTED REPRESENTATION USING PRIN1
        <expr>      the expression
        returns     the list of characters

    (explodec <expr>)  CHARACTERS IN PRINTED REPRESENTATION USING PRINC
        <expr>      the expression
        returns     the list of characters

    (maknam <list>)  BUILD AN UNINTERNED SYMBOL FROM A LIST OF CHARACTERS
        <list>      list of characters in symbol name
        returns     the symbol

    (implode <list>)  BUILD AN INTERNED SYMBOL FROM A LIST OF CHARACTERS
        <list>      list of characters in symbol name
        returns     the symbol


    XLISP: An Experimental Object Oriented Language                Page 27
    FILE I/O FUNCTIONS


    21.0  FILE I/O FUNCTIONS

    (openi <fname>)  OPEN AN INPUT FILE
        <fname>     the file name string
        returns     a file pointer

    (openo <fname>)  OPEN AN OUTPUT FILE
        <fname>     the file name string
        returns     a file pointer

    (close <fp>)  CLOSE A FILE
        <fp>        the file pointer
        returns     nil

    (read-char [<source>])  READ A CHARACTER FROM A FILE OR STREAM
        <source>    the input source (default is standard input)
        returns     the character (integer)

    (peek-char [<flag> [<source>]])  PEEK AT THE NEXT CHARACTER
        <flag>      flag for skipping white space (default is nil)
        <source>    the input source (default is standard input)
        returns     the character (integer)

    (write-char <ch> [<sink>])  WRITE A CHARACTER TO A FILE OR STREAM
        <ch>        the character to put (integer)
        <sink>      the output sink (default is standard output)
        returns     the character (integer)

    (readline [<source>])  READ A LINE FROM A FILE OR STREAM
        <source>    the input source (default is standard input)
        returns     the input string


    XLISP: An Experimental Object Oriented Language                Page 28
    SYSTEM FUNCTIONS


    22.0  SYSTEM FUNCTIONS

    (load <fname>)  LOAD AN XLISP SOURCE FILE
        <fname>     the filename string (".lsp" is appended)
        returns     the filename

    (gc)  FORCE GARBAGE COLLECTION
        returns     nil

    (expand <num>)  EXPAND MEMORY BY ADDING SEGMENTS
        <num>       the number of segments to add
        returns     the number of segments added

    (alloc <num>)  CHANGE NUMBER OF NODES TO ALLOCATE IN EACH SEGMENT
        <num>       the number of nodes to allocate
        returns     the old number of nodes to allocate

    (mem)  SHOW MEMORY ALLOCATION STATISTICS
        returns     nil

    (type <expr>)  RETURNS THE TYPE OF THE EXPRESSION
        <expr>      the expression to return the type of
        returns     nil if the value is nil otherwise one of the symbols:
                        SYM   for symbols
                        OBJ   for objects
                        LIST  for list nodes
                        SUBR  for subroutine nodes with evaluated arguments
                        FSUBR for subroutine nodes with unevaluated arguments
                        STR   for string nodes
                        INT   for integer nodes
                        FPTR  for file pointer nodes

    (exit)  EXIT XLISP
        returns     never returns
!Funky!Stuff!
exit 0
-- 
John Woods, Charles River Data Systems
decvax!frog!john, mit-eddie!jfw, JFW%mit-ccc at MIT-XX

When your puppy goes off in another room,
is it because of the explosive charge?



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