Moria and Microport

Admin root at qetzal.UUCP
Wed Feb 24 14:17:52 AEST 1988


Has anyone else succeeded in getting moria to compile 
(and work) for Microport?  Everything seems to compile just
fine with the exception of treasure1.c  This module contains
a description of the dungeon's treasures which unfortunately
exceeds 64k worth of data.  Does anyone have any kludges or
patches that gets around this (besides deleting half the game)?

Thanks,

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