Tmesh problems on 4D25-TG

Jim Bennett bennett at sgi.com
Thu Jun 7 02:13:58 AEST 1990


Martin Knoblauch writes:

>   The molecular surfaces in MOLCAD are build from triangular meshes and
> lighted using the sgi lighting model. The surfaces can be either monocolor
> or multicolor. In the latter case each vertext has (worst case) a different
> material assigned to. On the G,GT,GTX and nod-TG PI's, this gives a soft
> scattering of the used colors. On the TG, the monocolored meshed look ok.
> The multicolored meshes on the other hand look flat, and you can see each
> triangle. It seems that only the last (first) color is used to display the
> triangle and that no lighting is done (may be, the normals are broken).

There is a bug in the TG in the 3.2 release which causes FLAT shading when
tmeshes are used in combination with lmcolor.  This is fixed in 3.3.  In the
mean time, you can draw the triangles as individual polygons to work around
the problem.

> Regards
> Martin Knoblauch
> 
> TH-Darmstadt
> Physical Chemistry 1
> Petersenstrasse 20
> D-6100 Darmstadt, FRG

Jim Bennett				(bennett at esd.sgi.com)



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