C++, A/UX, and Mac OS

Hugh Grant hugh at maths.tcd.ie
Sat Sep 24 09:39:32 AEST 1988


In article <7114 at well.UUCP> richer at well.UUCP (Mark H. Richer) writes:
>
>Is anyone using C++ on A/UX?
>So far I know of two sources of C++ for A/UX:
>(1)  I spoke with someone from Oasys that said that they are shipping
>their C++ 1.2 (binary) product for A/UX now. I believe it is $795. Has
>anyone seen it on A/UX?

The A/UX version of designer C++ works quite well (allowing for the
overall performance of A/UX anyway). It works as well as on any other
system (being a straightforward port onto the A/UX Uniplus+ System V
O.S.)

>They claim that they have fixed some of the bugs in 1.2 and that they
>have written a more efficient front-end.  Has your experience shown
>that Oasys' version of C++ is substantially better than what AT&T
>ships with source?

Oasys actually distribute Glockenspiel's designer C++. Glockenspiel have
put a lot of effort into improving the AT&T code and have made over 300
bugfixes and have rewritten much of the code to achieve performance
gains. Also the Glockenspiel product has had a lot of work put into it
to make it portable across a wide variety of systems (from the PC to
VAX/VMS to Sun4). Glockenspiel C++ is *very much* better than the AT&T
version.

>(2) For $2,000 we (as a commercial entity) could license the source
>code from AT&T and port it ourselves.

Why bother when it's been done already?

>...The main advantage is that we
>could try to port it to the Mac OS as well as to A/UX....

That would cause problems, especially if you use one of the incremental
compilers such as Lightspeed. The Mac OS is quite different and would
require quite a bit of change to the user interface to C++.
I'm sure Glockenspiel would do a port if there was sufficient interest.
Why not contact them? There number is +353-1-364515

--
Hugh



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